distance time kernel
distance_time_kernel
/distance-time-kernel.json
Plugin readiness dashboard
A compact public dashboard showing which public contracts are ready, what the integration reader should consume, and the next ordered implementation queue for the ArcSecs physics engine demo and Dark Matter Drive simulator.

Direct answer
The public contracts are staged. The integration reviewer can load them later without replacing existing simulator behavior.
The public framework, Distance-Time Kernel, Event Lab, Event Theater, TypeScript source index, Export Schema Stubs, Export Builder Contract, and integration contract are ready as source contracts. This dashboard collects those pieces into one work queue for the external integration reviewer.
The next plugin slice should add the Distance-Time mode and Event Theater selector beside the existing ArcSecs demo behavior, then export distance, chronology, wavefront, delay-budget, claim, validation, falsification, and schema-complete evidence telemetry.
Contract bundle
These are the source contracts staged by the theme for the integration reviewer.
distance time kernel
/distance-time-kernel.json
framework event lab
/framework-event-lab.json
multi messenger event theater
/multi-messenger-event-theater.json
typescript source index
/arcsecs-typescript-source-index.json
plugin agent handoff
/arcsecs-plugin-agent-handoff.json
export schema stubs
/arcsecs-export-schema-stubs.json
export builder handoff
/arcsecs-export-builder-handoff.json
Readiness gates
Each gate is a concrete checkpoint the integration reviewer can use before writing simulator code.
The plugin agent needs stable JSON contracts before wiring the ArcSecs demo and Dark Matter Drive simulator.
All public contract URLs are listed in robots, head alternates, handoff JSON, export schema stubs, and this readiness dashboard.
The simulator should point back to the long-term framework material rather than inventing undocumented assumptions.
Source reports are included in library metadata, claim maps, Evidence Map, and plugin handoff source_documents.
The demo needs distance truth sources that are not based on invariant light speed.
Distance-Time Kernel layers include parallax/parsec distance and gravitational-wave standard-siren distance.
The demo needs a universal progression lane that is not sourced from cesium-clock or local oscillator behavior.
Kernel and handoff contracts distinguish chronology truth sources from local clock readouts.
The strongest public demo will show gravity first and light later/weaker/redder with delay budgets visible.
Event Theater contract contains scene goals, delay budgets, counterpart confidence, validation checks, export targets, and fail conditions.
The plugin agent needs stable export targets before wiring Benchmark JSON, Calibration Certificate, Quality Gate, Evidence Packet, Research Bundle, and Scene JSON buttons.
Export schema stubs list required fields, telemetry blocks, validation rules, traceability chain, TypeScript interfaces, and default filenames.
The plugin agent now has a mapping from live kernel, event, claim, validation, and quality-gate telemetry into the seven export targets.
Export-builder handoff validates all seven export targets, live telemetry source blocks, quality-gate dependencies, and source contracts.
The plugin agent can share implementation safely with other AI agents only if contracts are typed and deterministic.
TypeScript source index includes strict bridge files and the handoff declares TypeScript implementation rules.
Work queue
This queue keeps the next simulator work testable and prevents scope drift.
Target: Plugin bootstrap
Inputs: /distance-time-kernel.json, /framework-event-lab.json, /multi-messenger-event-theater.json, /arcsecs-plugin-agent-handoff.json
Outputs: typed ContractBundle, schema validation report, missing-contract warnings
Target: ArcSecs Physics Engine Demo
Inputs: distance truth sources, chronology truth sources, secondary messenger definitions
Outputs: distance mode selector, chronology lane, local clock drift readout, optical secondary telemetry
Target: ArcSecs Physics Engine Demo and Dark Matter Drive Simulator
Inputs: GW170817 scene, GW150914 scene, GW190521 scene, supernova stretch scene, Hubble residual scene
Outputs: GravityWavefront lane, PhotonWavefront lane, delay budget cards, counterpart confidence badge
Target: Validation lab and export layer
Inputs: Framework Claim Map, scene validation checks, fail conditions, source document links
Outputs: claim card activation, validation ledger rows, exportable assumptions, falsification notes
Target: Export layer and validation lab
Inputs: /arcsecs-export-builder-handoff.json, ExportBuilderHandoff.ts, ExportSchemaContracts.ts, live Distance-Time Kernel telemetry, live Event Theater telemetry, live Claim Map telemetry, validation ledger, quality gate state
Outputs: BenchmarkJsonExportBuilder, CalibrationCertificateExportBuilder, QualityGateExportBuilder, EvidencePacketExportBuilder, ResearchBundleExportBuilder, SceneJsonExportBuilder
Target: Benchmark JSON, Evidence Packet, Research Bundle, Operator Runbook
Inputs: distance telemetry, chronology telemetry, wavefront telemetry, delay budgets, claim telemetry, /arcsecs-export-schema-stubs.json, ExportSchemaContracts.ts
Outputs: Benchmark JSON, Calibration Certificate, Quality Gate report, Evidence Packet, Research Bundle, Scene JSON
Plugin source bridge
A integration contract for the public TypeScript contracts referenced by the ArcSecs comparison page. These files connect the static framework pages to the ArcSecs physics engine demo and Dark Matter Drive simulator.
Strict TypeScript / no jQuery / simulator contracts
The integration reader should consume the JSON contracts, then bind them to these source contracts for deterministic steps, visible ledgers, and fail-condition telemetry.
Source-folder overview and plugin-agent handoff. Supports the public TypeScript source browser on the ArcSecs comparison page.
assets/ts/arcsecs-physics-engine/README.md
Shared strict-mode TypeScript contracts for scenario modes, entities, constants, simulation input, and telemetry frames.
assets/ts/arcsecs-physics-engine/PhysicsTypes.ts
Coordinates invariant constants, tired-light branch constants, Proca photon branch constants, and visible scenario choices.
assets/ts/arcsecs-physics-engine/ConstantsManager.ts
Runs deterministic simulation steps and conservation ledgers so speculative branches cannot hide failures.
assets/ts/arcsecs-physics-engine/CorePhysicsEngine.ts
Models a massive-photon / Proca group-velocity branch as an explicit assumption.
assets/ts/arcsecs-physics-engine/ProcaPhotonModel.ts
Keeps photon-energy attenuation and redshift-style energy loss visible.
assets/ts/arcsecs-physics-engine/TiredLightModel.ts
Calculates a simple relational influence score between massive graph nodes.
assets/ts/arcsecs-physics-engine/RelationalInertiaModel.ts
Estimates slow-light condensate density from captured/degraded photon energy.
assets/ts/arcsecs-physics-engine/DarkMatterCondensateModel.ts
Converts engine telemetry into display lines without jQuery.
assets/ts/arcsecs-physics-engine/TelemetryRenderer.ts
Maps /distance-time-kernel.json into plugin-ready modes for the ArcSecs demo and Dark Matter Drive simulator.
assets/ts/arcsecs-physics-engine/DistanceTimeKernelBridge.ts
Maps /arcsecs-parsec-metrology-handoff.json into parsec-native simulator modes, telemetry guards, export fields, and regression checks.
assets/ts/arcsecs-physics-engine/ParsecMetrologyHandoff.ts
Maps /arcsecs-plugin-agent-handoff.json into ordered plugin implementation steps and source-contract URLs.
assets/ts/arcsecs-physics-engine/PluginAgentHandoffBridge.ts
Maps /arcsecs-plugin-readiness-dashboard.json into contract readiness, validation gates, and ordered agent work queue summaries.
assets/ts/arcsecs-physics-engine/PluginReadinessDashboardBridge.ts
Defines typed export-schema stubs for Benchmark JSON, Calibration Certificate, Quality Gate, Evidence Packet, Research Bundle, and Scene JSON.
assets/ts/arcsecs-physics-engine/ExportSchemaContracts.ts
Maps live Distance-Time Kernel, Event Theater, Framework Claim Map, validation, and quality-gate telemetry into export-builder targets.
assets/ts/arcsecs-physics-engine/ExportBuilderHandoff.ts
Claim map
The same claim-map component is reused here so multi-messenger event interpretation stays connected to the broader time-and-distance framework.
Project hypothesis / geometry-first implementation
Do not use lightyears as the primary distance primitive when light speed is treated as a variable messenger. Use parsec/parallax geometry, angular coordinates, proper motion, and gravitational-wave standard sirens instead.
Add parsec/parallax distance mode, angular-node coordinates, proper-motion velocity calculation, and standard-siren distance telemetry to the ArcSecs physics engine.
Demo behavior:Expose a distance-mode selector that shows parsec/parallax and gravitational-wave standard-siren distances beside any optical-light estimate.
Project hypothesis / geometry-first metrology
Treat parsecs, arcseconds, parallax, proper motion, square parsecs, cubic parsecs, megaparsecs, and gigaparsecs as the native distance and density stack instead of using lightyears as the truth unit.
Add parsec-native distance, area, and volume telemetry to the Distance-Time Kernel and ensure optical light-travel estimates remain secondary messenger fields.
Demo behavior:Show a distance-without-lightyears panel that converts angular geometry into parsecs, velocity into parsecs per million years, and regions into square/cubic parsec densities.
Project hypothesis / simulator clock architecture
Do not treat local atomic clocks as the fundamental universal clock when local particles and clock mechanisms may be affected by gravity or substrate conditions. Use global relational state progression instead.
Add engine time modes for York-time-style global state, GLET/Jacobi-Barbour-Bertotti relational change, Janus Point complexity, CMB cooling, and gravitational-wave-background synchronization.
Demo behavior:Replace a single clock readout with a Universal Chronology panel that compares relational tick, complexity index, background synchronizer, and local clock drift.
Project hypothesis / multi-messenger pressure test
Use gravitational waves as the clean arrival baseline while modeling electromagnetic radiation as a secondary messenger that may carry source delay, environmental delay, velocity attenuation, and energy degeneration.
Keep separate GravityWavefront and PhotonWavefront entities, then compute arrival residuals after subtracting intrinsic source and environmental terms.
Demo behavior:Visualize gravity arrival first, electromagnetic arrival later, and a residual lane that distinguishes source mechanics from possible propagation history.
Reference point / calibration caution
GW170817 should be used as the benchmark because it has gravitational-wave detection followed by a gamma-ray/kilonova counterpart, but its observed electromagnetic delay should not be collapsed into pure vacuum propagation delay.
Seed the simulator with an event card that separates observed delay into source term, environment term, and residual propagation term.
Demo behavior:Add GW170817 as the default tutorial event for explaining why source delay and propagation delay must be separated before fitting light-slowing constants.
Reference point / debated association
GW150914 is useful because the gravitational-wave detection is historic while the proposed gamma-ray association is debated, making it a test case for false-positive and counterpart-quality labels.
Attach confidence labels to every electromagnetic counterpart before the propagation model is allowed to learn from the event.
Demo behavior:Show GW150914 with a disputed-counterpart badge so users understand why event quality matters as much as delay magnitude.
Reference point / environmental separation
GW190521 is useful because a possible optical flare in an AGN environment makes the local environment a dominant candidate delay term before any universal light-slowing term is inferred.
Model AGN/environment diffusion as a separate term so the engine does not mistake dense local astrophysics for universal propagation history.
Demo behavior:Show GW190521 as the tutorial event for environmental opacity, diffusion, and delayed optical flare interpretation.
Project hypothesis / hard pressure test
Treat supernova light-curve stretching as the key historical weakness that any tired-light or light-slowing model must reproduce without invoking literal time dilation.
Add a supernova-light-curve mode that stretches photon arrival intervals through path-dependent electromagnetic velocity and energy history while keeping the relational simulation clock global.
Demo behavior:Give users a slider that compares standard expansion-style stretching against ArcSecs messenger-distortion stretching and highlights residuals.
Project hypothesis / research program
Frame Hubble tension as a possible mismatch between optical propagation history and distance/chronology baselines, not only as a question of pure metric expansion.
Compare gravitational-wave standard-siren distances, parsec/geometry anchors, redshift-derived optical distances, and simulated light-energy history in the same telemetry panel.
Demo behavior:Add a Hubble Tension lab card that lets users compare optical redshift history against gravitational/geometry baselines.
Project hypothesis / plugin implementation contract
The ArcSecs plugin should calculate distance through parsec geometry and gravitational-wave anchors, calculate chronology through invariant relational ticks, and treat optical light and local clocks as secondary telemetry.
Bind /distance-time-kernel.json, /framework-event-lab.json, /multi-messenger-event-theater.json, and assets/ts/arcsecs-physics-engine source contracts into the plugin agent for the ArcSecs demo and Dark Matter Drive simulator.
Demo behavior:Add a source-contract panel that shows which TypeScript system, kernel layer, event scene, and fail condition drive the current demo mode.
Project hypothesis / calibration detail
GW170817 should not be reduced to a raw 1.7-second light delay. The report separates the delay into a small modeled vacuum latency and a dominant source-delay term.
Add default telemetry fields for observed delay, modeled vacuum latency, source delay, attenuation coefficient, and inclusion/exclusion from global light-slowing fits.
Demo behavior:Show GW170817 with observed delay near 1.7 seconds, modeled vacuum latency near 0.020 seconds, and source delay near 1.68 seconds so the user can see the subtraction.
Project hypothesis / simulator clock model
The simulator should model cesium-clock differences as local atomic-oscillator behavior affected by gravity/substrate conditions rather than literal slowing of universal time.
Add AtomicOscillatorSystem telemetry that samples local gravity/substrate density and reports oscillator drift beside the invariant global tick.
Demo behavior:Show local clock drift as a physical oscillator readout while the universal chronology lane remains stable.
Project hypothesis / framework support
Model gravity as a flat/torsion-style relational force lane rather than as literal curvature of material spacetime.
Keep simulator language aligned with torsion, translational gauge force, relational graph edges, and non-spacetime force visualization rather than metric-fabric deformation.
Demo behavior:Use this as the source claim for viewport labels, gravity vector overlays, and plugin caution language when comparing standard curvature explanations to ArcSecs torsion-style behavior.
Project hypothesis / photon-lane support
Treat electromagnetic light as a path-dependent Proca-style messenger whose propagation can vary by frequency, energy, and medium history instead of using light as the universal ruler.
Bind photon rest-mass, wavelength-dependent delay, energy degeneration, and finite telemetry guards into PhotonWavefront and export payload caveats.
Demo behavior:Use this to support redder/weaker/later photon-lane visuals in the Event Theater and Distance-Time Kernel.
Project hypothesis / medium-interaction support
Use Mass-Polariton and Abraham-Minkowski momentum-transfer framing to explain why light-medium interaction can be treated as mechanical substrate exchange in the simulator.
Use source-linked caveats for Proca substrate drag, ramscoop intake, density-field fuel interaction, and optical medium effects.
Demo behavior:Support propulsion and ramscoop explanatory cards that show energy/momentum transfer without claiming laboratory validation of the full drive concept.
Project hypothesis / dark-sector reinterpretation
Frame the dark-sector substrate as a speculative freeze-out endpoint of degraded massive light, producing optically invisible slow quanta or graviball condensate.
Tie dark-sector metrology, ship fuel density, dark matter drive intake, and tired-light energy ledgers to explicit source links and falsification cautions.
Demo behavior:Show substrate-density and fuel-availability overlays as simulator hypotheses rather than proof of a real dark matter composition.
Project hypothesis / analogy support
Use stationary-light and dark-state-polariton ideas as analogy support for delayed, trapped, or converted light-energy behavior, with clear boundaries between analogy and drive validation.
Add source-linked analogy warnings wherever the site uses stopped-light, trapped-light, EIT, or ramscoop fuel-conversion language.
Demo behavior:Support educational annotations for ramscoop and propulsion pages while keeping speculative-boundary language visible.
Next pass
This keeps the theme and plugin-agent tracks separated until the runtime integration output is ready to review.
Have the plugin agent implement the actual strict TypeScript export builders in the ArcSecs plugin using /arcsecs-export-builder-handoff.json, ExportBuilderHandoff.ts, and ExportSchemaContracts.ts; then run simulator UI/export regression tests.